Pat Tompkins

Technical Game Designer and Indie Game Dev based out of western Massachusetts.


Indie Game Dev

I have been game jamming and prototyping for years both personally and professionally in Unity (C#) and various other engines and codebases.I am currently developing a roguelite game that will be released for Early Access on Steam in early 2026, available now for wishlisting. There is an alpha version of the build available for testing on itch.io:


Professional Work

I am currently a full-time Lead Technical Game Designer and I’ve led the design and testing of dozens of games from concept to launch across indie, mobile F2P, online casino, and educational games.I have created and owned every type of game design document; comprehensive technical GDDs, analytics tracking plans, early concept pitch decks, wireframes, UX game flows, working prototypes and everything in between.My experience spans across video games, tech, local food and scientific research. I thrive on tight-knit, agile teams that openly communicate and foster a positive culture above all else. Also, I respond to messages with only the finest emojis and gifs.